Game
Projects Page
This
section is left up for display of past projects that Michael Matczynski
has worked on. To view current Zingtech game projects, please visit
our Products Page.
Mike's
Game Projects
Pong:
Dec 16, 1998
This is the second
game I have made with DirectX. It is the classic pong game, except with
better graphics. The goal of the game is to bounce the pong-ball back
and forth between the paddles and to try to get the pong-ball to get past
your opponent's paddle. This is a full-screen DirectX DirectDraw application.
The picture to the right is an old picture of how it used to look. I have
different graphics now.
Fun for the whole neighborhood! Provides minutes of action-packed enjoyment!
:)
-Go
to the MDX Library Page
Since this pong game is still under development, please send
me comments or suggestions to make my game better. Thanks!
Tic-Tac-Toe:
Oct 15, 1998
This is the very first
game I have made with DirectX. It is the classic tic-tac-toe game. If
you don't yet know, the goal of the game is to get 3 of your marks in
a row, X or O. The first person to get 3 of their marks in a row wins
and the game resets, read to play another fast, actioned packed game!
However, if there is a tie, press the reset button to challenge your opponent
to a rematch. It is a windows window that uses DirectDraw.
Fun for the whole family! Provides minutes of enjoyment! :)
-24k
Since this tic-tac-toe
game is still under development, please send me
comments or suggestions to make my game better. Thanks!
Unfinished
Space Arcade Game: sometime in 1997
This game used DJGPP
and Allegro. It was the first game I have ever made. The reason it is
unfinished and work has stopped on it is because my code got messy and
too large. I had one file that was about 2000 lines long of messy code.
I decided that instead of reorganizing all the code, I would just move
on to other things and start a new project. I have a version available
for download, but beware. It was written for DOS and may crash in Windows.
-365k
My Other Projects
HTML
Side Navigation Helper: Mar 14, 1998
This program was also
written with Microsoft Visual C++ 5.0. It is for DOS because I don't know
know much about Windows programming yet. My main objective for the program
was to make it easy for me to add a side navigation bar to multiple webpages
using tables.
In my opinion, this program is very easy to use. It is even easier to
maintain a website because all you do is run the program and it is done.
This entire website was created using this program.
There are four files to it:
- convert.exe
- Executable file.
Run this for updating all the files in the filelist.txt file.
- filelist.txt
- When convert.exe
is run, all the files listed in this file (content files) are updated/created.
Each filename is placed on a separate line (enter after each line).
- template.htm
- Template file.
This contains the page layout table, or whatever else you want to
put in it. Somewhere in the file is the tag: .
Wherever this is located, the content file is inserted in its place.
- content files
(*.htm, *.html)
- This is where
the information for each page is. They are combined with the template
to make an output file with the same name that is located in the .\output\
directory.
To run, use the following
steps:
- Move/create
the template file (template.htm) in the same directory that convert.exe
is located. It must be named template.htm, no other filename will
work. Remember that the tag must be located somewhere
in the template file.
- Move/create
content files (.htm or .html) in the same directory that convert.exe
is located. The body opening and closing tags do not have to be in
the files, but it will not hurt. If the body tags are located, only
the text inbetween the tags will be inserted into the template file.
If the body tags are not located, the entire file will be inserted
into the template file.
- Add all the
names of the content files into the filelist (filelist.txt). Each
content filename should be on a separate line (enter after each line).
- Run convert.exe
- The program
will create a directory named 'output' and will put the output files
there.
-currently
unavailable
Prime
Number Tester/Generator: Feb 13, 1998
I just bought Microsoft
Visual C++ 5.0 and I wanted to test the IDE and compiler out so I decided
to do this little project. This program has 2 main options: you can input
a number and it will test it to see if it is prime; and it will list all
the prime numbers from 2 through infinity (well, actually until 4,000,000,000
or when it is stopped, which ever comes first ;) ). I have the basic functionality
hammered out, but it is not yet as efficient as I would like it to be.
I also have not implemented all of the options.
-33k
Current
Status:
Currently I am
experimenting with DirectX, specifically DirectDraw and DirectSound.
I am also writing my DirectX wrapper called MDX
with all my newfound knowledge.
Questions? Comments? Share your thoughts on the Discussion Forums...
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