Tile
Based Game Engines
Tile based game
engines are incredible. With just a few different small rectangular
tiles, a whole gaming world can be created. Currently, we are working
on a tile based game engine in our game: Cross
Country Running. The screen shots show how different base layers,
fringe layers can be combined to create a beautiful and functional world.
Here are some documents
and links that will help you create tile based games. The documents
are not compiler or language specific (even though they do use some
C/C++ code).
Reference
Documents
tilefaq.txt
- 33.2k
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Tile-Based Games
FAQ version 1.2 by Greg Taylor
tiletech.txt
- 24.9k
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Tile Graphics
Techniques 1.0 by Jason McIntosh
Links
Amit's
Game Programming Information
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